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    WoW Arena points

    Posted in Blizzard, WoW, Warcraft, Classes, Arena, Gear, PvP on May 24th, 2007

    Heres the basics of Arena Point Distribution:

    Each week, during tuesday maint, your team is awarded a point value based on its rating.

    Example: Your 5v5 has 1400 rating. Lets say hypothetically this gives 350 points. Each member of your arena team gets 350 points if they played at least 30% of the total amount of games the team played.

    5v5 teams get 100% of the available points per team.
    3v3 teams get slightly less per team.
    2v2 teams get further point reductions.

    I have no idea why 3v3 and 2v2 teams do not get as many points as 5v5. It probably has something to do with 5v5 requires more people to do, so thats the bonus. Either which way dont feel you need to do 5v5 to get ahead. You can still progress with 3v3 and 2v2 to get items.

    All teams need to play at least 10 games a week in order to be rated.

    How long:

    This depends on your skill, and the skill of your team mates. I dont wana say “sub par” however teams bellow 1501 (1500 or less) have to wait a much longer time to get points then those at 1501 or higher. Once your team reaches 1501 the mathmatical formula to get points becomes exponential. This means a very large increase in the amount of points you get.

    A team with around 1600 rating can expect to get an item every month or so if they are 2v2. If you are in 3v3 its similar but more expedient, and 5v5 you have more points so you would most definatly be getting 1 piece in a month at the least.

    You only can get points from one team per week.

    If you have many teams, the team with the highest number of points awarded to it, will be where you get your arena points for that week. Even if your 2v2 was 1900 rated, and your 5v5 was 1850, your 5v5 would give you more points. So you would gain from the 1850 rated 5v5 team.

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    WoW Arena titles

    Posted in News, Blizzard, WoW, Warcraft, Classes, Arena on May 13th, 2007

    The Arena titles has finally surfaced - courtesy of Drysc.

    There will be four rankings to be attained:

    • 0.0% - 0.5%: Gladiator (and Armored Nether Drake sent in mail)
    • 0.5% - 3%: Duelist
    • 3% - 10%: Rival
    • 10% - 35%: Challenger

    The rankings are per Battlegroup.

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    11 million WoW gold disappear

    Posted in News, Blizzard, WoW, Warcraft, Classes on May 11th, 2007

    I’ve probably seen hundreds of spam messages advertsing WoW gold as well as powerleveling services.

    Blizzard has struck back recently - banning over 100,000 accounts and deleting 11 million gold (yes, that’s 11,000,000 of WoW gold). I imagine this means no more cheap wow gold for a month!

    TechDirt are comparing this to the economy of Namibia:

    There are also other problems with trying to count in-game economies — partly because they’re very much at the whim of the makers of various games. So, for example, when World of Warcraft makers Blizzard simply remove 11 million gold pieces from circulation, after shutting down accounts that made gold through fraud and cheats, how is that counted in the grand economic scheme?

    What’s your take on this?

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    WoW Gold

    Posted in Blizzard, WoW, Warcraft, Classes, Gear on May 10th, 2007

    World of Warcraft has been a million-dollar business for Blizzard but it’s a million-dollar business for companies who sell WoW gold, accounts, and more.

    Game outsourcing has been here ever since Ultima Online came out more than a decade ago. Diablo 2 item trading was quite a big business but recently eBay banned the auctions of virtual goods.

    BBC has an article on the implications of game outsourcing, here’s a few quotes:

    Qin Shen, who works for a company called Ucdao.com, says: “Many white collar workers want to improve their character on their own, but they do not have much time. They need to go to work in the day and they don’t have the energy to improve at night, so they need someone else to play for them.”

    But to say this is hugely controversial among the game’s community is putting it mildly. I posted a message on one website asking for people who buy gold to get in touch - and got a number of quite hostile responses.

    Eventually, I did find someone who had bought gold.

    “I have a life outside of the game that’s certainly much more important, so the few precious hours I do get to play on my game I don’t want to spend doing the same thing over and over again to get in-game money, when I could just buy that and do the stuff in-game that I actually enjoy,” he said.

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    1 to 60 powerleveling record

    Posted in Blizzard, WoW, Warcraft, Classes, Hunters, Shaman, Gear, Leveling on May 9th, 2007

    I wonder who’s holding the record for leveling from 1 to 60. I was looking at a few powerleveling guides and I saw that Joana was boasting she was able to do 1 to 60 in 4 days, 20 hours.

    That’s about three times faster than it took me to level my main character - a hunter.

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    Rogue with 109% dodge

    Posted in Blizzard, WoW, Warcraft, Classes, Arena, Gear, Rogue on May 8th, 2007

    Not sure if this is a bug but it seems that a level 10 rogue with all twinked gear can solo Van Cleef. His dodge rate was a record 109% percent.

    I wonder if it works if you’re level 70. I bet it doesn’t!

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    Nightelf Sex Goddess

    Posted in Blizzard, WoW, Warcraft, Classes on May 8th, 2007

    Tell me it ain’t so! Especially, coming from a dwarf (me)!

    Nightelf Sex Goddess

    Some say this is how WoW version 4.0 (circa 2012) will look like.

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    Best powerleveling guide

    Posted in Blizzard, WoW, Warcraft, Classes, Dungeons, Gear on May 7th, 2007

    A lot of people are asking what’s the best way to powerlevel their alts. WoW Glider and other WoW bots aside, the legit way to go about it is a combination of three things:

    1) questing - getting the right quests (a quest guide comes handy here)
    2) grinding - killing mobs that are relatively easy (it could mean finding cloth wearers or twinking your gear)
    3) getting a friend - a high-level char that will kill whatever you tap; it makes you go through mobs quickly

    There’s a free WoW guide out that’s relatively comprehensive: Jame’s Guide. I’ve linked the Alliance powerleveling guide but there should be a Horde version as well.

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    The WoW Warrior

    Posted in Blizzard, WoW, Warcraft, Classes on April 26th, 2007

    In his AGC 2006 Keynote Presentation, Rob Pardo, Blizzard’s VP of Game Design, gives an example of how they designed the warrior class:

    WoW Warrior

    A lot of our initial class idea came out of Warcraft 3 because we’d been developing WC3 for one to two years before we started doing WoW, so a lot of our ideas around the classes came out of the heroes from WC3. Three of our warrior heroes were the Mountain King, the Blademaster and the Tauren Chieftain.

    In WC3, each of the heroes only have 4 spells. One to one they don’t translate well to a deep RPG combat system. Rather than take all the heroes and make them classes in WoW, we concentrated them. We took cool abilities like thunder clap from the Mountain King, critical strike from the Blademaster, and shockwave from the Tauren Chieftain and out them in the warrior, which we thought made the warrior a much cooler and deeper combat class than if we’d taken all the WC3 warrior heroes which were very cool and visual but would have given us too many classes that were too alike one another with not enough unique mechanics.

    We decided to concentrate that coolness in the warrior rather than spreading it out.

    I haven’t played a Warrior in WoW (seemed too dull to be a tank) but I definitely agree some of the skills are useful. My PVP Hunter has quite a hard time with warriors, when they get close that is!

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    Skyshatter Harness

    Posted in Blizzard, WoW, Classes, Shaman on April 25th, 2007

    Skyshatter HarnessMy alt is a Shaman so I was checking out the shaman tier 6 armor - Skyshatter Harness.

    All I can say is it’s a LOT more flexible. Hunter only have one option while shaman have three!

    Make sure you scroll all the way, it’s a pretty long image.

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