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  • Archive for April, 2007

    WoW bot: Glider

    Posted in Blizzard, WoW, Warcraft, Dungeons on April 27th, 2007

    The guys at the Markee Dragon are doing a review of a wow bot, the WoW Glider.

    Be warned, however, use of bots violates the T&C which means Blizzard can (and will) ban accounts where botting is detected.

    I’m not saying I enjoy pharming gold but frankly, I don’t mind doing it once in a while. If the glider could get me Gronstalker’s Armor, maybe I’ll think about it!

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    Illidan Stormrage

    Posted in News, Blizzard, WoW, Raids, Dungeons on April 26th, 2007

    Illidan StormrageThis pic from the test server, the complete battle report is here.

    …after that the mobs repoped so we had to clear all of them again. while we were clearing i was messing around with Eagle Eye and oh look what i found…ILLIDAN

    Here’s a video of Illidan as well!

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    The WoW Warrior

    Posted in Blizzard, WoW, Warcraft, Classes on April 26th, 2007

    In his AGC 2006 Keynote Presentation, Rob Pardo, Blizzard’s VP of Game Design, gives an example of how they designed the warrior class:

    WoW Warrior

    A lot of our initial class idea came out of Warcraft 3 because we’d been developing WC3 for one to two years before we started doing WoW, so a lot of our ideas around the classes came out of the heroes from WC3. Three of our warrior heroes were the Mountain King, the Blademaster and the Tauren Chieftain.

    In WC3, each of the heroes only have 4 spells. One to one they don’t translate well to a deep RPG combat system. Rather than take all the heroes and make them classes in WoW, we concentrated them. We took cool abilities like thunder clap from the Mountain King, critical strike from the Blademaster, and shockwave from the Tauren Chieftain and out them in the warrior, which we thought made the warrior a much cooler and deeper combat class than if we’d taken all the WC3 warrior heroes which were very cool and visual but would have given us too many classes that were too alike one another with not enough unique mechanics.

    We decided to concentrate that coolness in the warrior rather than spreading it out.

    I haven’t played a Warrior in WoW (seemed too dull to be a tank) but I definitely agree some of the skills are useful. My PVP Hunter has quite a hard time with warriors, when they get close that is!

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    Skyshatter Harness

    Posted in Blizzard, WoW, Classes, Shaman on April 25th, 2007

    Skyshatter HarnessMy alt is a Shaman so I was checking out the shaman tier 6 armor - Skyshatter Harness.

    All I can say is it’s a LOT more flexible. Hunter only have one option while shaman have three!

    Make sure you scroll all the way, it’s a pretty long image.

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    LOTRO - a threat to WoW?

    Posted in Blizzard, WoW, Warcraft on April 25th, 2007

    LOTRO dwarfLord of the Rings Online (a.k.a. LOTRO) officially launched yesterday. I downloaded the public beta from Gamespot but never got around to testing it.

    Now I wonder if LOTRO is any better than WoW. Reading some of the comments at Gamespot, it seems there are two kind of opinions… I’ll highlight them here:

    Type 1: This game is a total rip off on wow and is the worst game I played in years. I don’t recommend it to anyone…

    This is not an MMORPG.. MORE like an RPG with a chat engine built in!

    Type 2: Only loyal WoW fans will rate this game an idiotic rating of 1-5. Think logically here as a gamer and you will see more! One thing for a fact that will separate this game away from wow, is the limited PVP (only included in Monster Play). You are allowed to duel of course however the game isn’t focused around pvp. It is definitely geared towards the RolePlaying and Player vs Environment communities…

    What’s your take, has anyone got to level 10 (or whatever LOTRO equivalent is)?

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    Gronstalker’s Armor

    Posted in Blizzard, WoW, Warcraft, Classes, Hunters on April 25th, 2007

    My WoW Hunter has been drooling over this pic for some time now. The set isn’t my personal favorite because (let’s be honest here) I like crit more than I like attack rating. This one is kind of balanced.

    Check it out (click on the image to get it bigger):

    Gronstalker’s Armor

    Now that I think about it, I don’t like the set bonuses that much either:

    2 pieces: Increases the mana you gain from your aspect of the Viper…
    4 pieces: Increases the damage dealt by your Steady Shot ability by 10%.

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    WoW interview: Rob Pardo

    Posted in News, Blizzard, WoW, Warcraft on April 24th, 2007

    WoW interview: Rob PardoNext Gen has an interview with Rob Pardo, Blizzard’s chief Game Designer. He’s the guy behind Blizzard’s monstrous success of a MMO, World of Warcraft.

    I ask him if getting these expansions out on a regular basis is a matter of survival. After all, if gamers aren’t getting fresh content, they’ll start looking elsewhere and WoW’s subscriber base will dwindle.

    “Calling it a matter of survival makes it sound grim,” he says, “It’s more a matter of entertainment. Of course we want our gamers to stay in the world for as long as we can. But I look at this from the positive angle of us trying to entertain them. We’re trying to give them new experiences. One of my favorite analogies is how much an MMO is like a TV series. We’re developing episodes just like Lost or Seinfeld. We’re always trying to come up with something that’s true to the theory; that’s true to the content that people love; but that is new. From the moment that the series starts re-treading the same ground over and over again… well, that’s what we’re trying to avoid.”

    Here’s something else that caught my attention:

    We have other PC projects in development and we’re already working on new stuff for World of Warcraft, like another expansion. We’ve mentioned in the past that we’d love to get a boxed expansion out every year but it’s more important to deliver really high quality content to our fans. If we can do that every year that’d be great but we’re not going to do that at the expense of the experience.

    Hmm, does that mean Blizzard is working on Diablo 3 or Starcraft 2. Only time will tell.

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