Starcraft 2 Multiplayer
Posted in Blizzard, Starcraft 2, Starcraft 2 News, Starcraft 2 strategy on July 11th, 2007In his interview, Rob Pardo mentioned that gameplay will be almost exclusively focused on the multiplayer (including a total revamp of Battle.net). He added there will be a several surprises for the Starcraft 2 single-player campaign, so everyone will play it through at least once.
I won a couple of Starcraft games last night – against two (admittedly weaker) opponents. Which got me thinking – I would’ve had a MUCH tougher time in Warcraft III (though I have beaten two players repeatedly). Why? Because armies in Warcraft III are much smaller, the bases have much better protection, expands are generally harder to build.
So comparing apples to oranges, I meant Starcraft to Warcraft to Starcraft 2, I think a good player in Starcraft 2 will be able to take on (and beat) 2,3, even 4 opponents. Just like in Counter Strike, one top gun will nail 5 lesser players just with his Desert Eagle.
Skill, in other words, will play a much bigger role in Starcraft 2. Rob’s interview seems to confirm this. Now all we need to do is wait for the beta at Blizzcon.
Now, I don’t think I will be able to beat three opponents but if two or three of you join me, we might stand a chance against a gosu player from Korea. Or maybe not.
Despite what
En Taro Adun!
Protoss Stalker – Stalkers excel at hit-and-run tactics. Their Blink ability not only gets them to a higher/lower ground in a … blink, it also allows them to massacre running units (e.g. CSVs). In that respect they are similar to their Dark Templar brethren.
Another comparison to Warcraft III which had relatively little emphasis on the economy, so players can focus on battles instead.
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