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Archive for the 'Starcraft 2 strategy' Category

Starcraft 2 diamond guide

Posted in Blizzard, Humor, Starcraft 2, Starcraft 2 News, Starcraft 2 Protoss, Starcraft 2 Terran, Starcraft 2 Units, Starcraft 2 Zerg, Starcraft 2 strategy on December 23rd, 2010

Now, you can view videos on Youtube all day long but you won’t get better at Starcraft 2. Why? Mostly because the pros practice every day but more importantly, there are different map and unit strategies that they utilize depending on their opponent.

Best piece of advice? Look out for the LittleOne – amazing player with all three races:

Starcraft 2 out on 27 July

Posted in Blizzard, Starcraft 2, Starcraft 2 News, Starcraft 2 Protoss, Starcraft 2 Terran, Starcraft 2 Units, Starcraft 2 Zerg, Starcraft 2 beta, Starcraft 2 strategy on May 21st, 2010

starcraft 2 releasedSomehow I reported this news on my Diablo 3 site but not here.

Well, if you’re living on the Moon
, yes, Starcraft 2 has it’s official release date set at 27 July 2010.

Now, this will only include the Terran campaign (as far as I know). You’ll have to pay separate for the Zerg and Protoss campaigns and I bet they’ll make it so that you have to buy them in order to have a NORMAL multiplayer experience.

The good news is I’ve played the Starcraft 2 beta and it looks like an amazing game. It improves greatly on Starcraft, it’s a lot more dynamic and diverse.

One of the more interesting features is the new Battle.net. The rankings, the leagues, and different rewards stimulate a “one more game” mentality.

I would write more
but really the beta ends this month so boy oh boy, I need to return to play more games as random. This is really excellent practice.

The really sad part
is that I’ve played over 100 games as Protoss but when I play as random, I only lose big time if I play Protoss. Go figure!

Starcraft 2 beta Platinum league

Posted in Blizzard, Humor, Starcraft 2, Starcraft 2 News, Starcraft 2 Protoss, Starcraft 2 Units, Starcraft 2 beta, Starcraft 2 strategy on May 20th, 2010

Yours truly has been unable to post recently due to a total obsession with the Starcraft 2 beta.

starcraft 2 platinum league

I qualified for Platinum league and this is where my troubles started. No sooner than I become #3 in the league, I decided I’ll play all through Saturday night.

Well, you know it will end up badly.
First, all the good player play on weekends. Second, being tired and playing Starcraft 2 do not go hand in hand. Long story short… I ended up 2 leagues down.

OK, I’m #1 in Bronze but what the heck – it’s very easy to go down and impossible to go UP in the league system!

Starcraft 2: Zerg vs Protoss

Posted in Blizzard, Starcraft 2, Starcraft 2 News, Starcraft 2 Protoss, Starcraft 2 Units, Starcraft 2 Zerg, Starcraft 2 screenshots, Starcraft 2 strategy, Starcraft 2 video on January 15th, 2009

Another batch of videos demonstrating Zerg gampleay

Part I: Zerg vs Protoss

Part II: Zerg vs Protoss

Anti-armor units

Posted in Blizzard, Starcraft 2, Starcraft 2 News, Starcraft 2 Protoss, Starcraft 2 Terran, Starcraft 2 Units, Starcraft 2 Zerg, Starcraft 2 strategy on November 22nd, 2008

In the latest BlizzCast (#6), Bashiok goes through a bag of questions from Starcraft fans. One of the more interesting one concerns the role of the anti-armor units in Starcraft 2.

Bashiok: Cool. The next question comes from gamer-source.com. With the all the anti-armored units like the marauder and the hydralisk – is this meant to counter the end game units? And also what role do you think end game units will play on the battlefield?

Dustin Browder: I’m not really sure what an end game unit is, I guess it would be like a battlecruiser or a carrier or a thor or ultralisk, I guess it’s what we’re talking about here. But the hydralisk has always been anti-armor, even in the original Starcraft had a strong anti-armor role.

The marauder of course gives the Terrans some additional anti-armor capability from the barracks which we felt was very important since we moved the ghost back so far allowing the ghost to fulfill more of a core role on the battlefield for the Terrans. We didn’t think that the ghost made a lot of sense as fundamentally anti-armor with his sniper rifle. If he’s going to be anti biological and sort of taking head shots and taking out individual targets then we really needed the Terrans to have some way to deal with stalkers and immortals and to a lesser extent siege tanks and roaches. So that’s really what the marauder is pointed at, the marauder is pointed more at stalkers and roaches and you’ll see marauders used in that role. They also can tear apart a colossus or thor which is an added advantage for the Terrans from the barracks again.

Starcraft 2 marauder

Starcraft 2 gameplay

Posted in Blizzard, Starcraft 2, Starcraft 2 News, Starcraft 2 Protoss, Starcraft 2 Terran, Starcraft 2 Units, Starcraft 2 Zerg, Starcraft 2 strategy, Starcraft 2 video on July 8th, 2008

This is the panel discussion regarding Stracraft 2 gameplay at the WWI in Paris (where Diablo 3 was announced). The video is a bit long but worth it!

There’s still nothing on Starcraft’s release date though – I hope it’s early 2009!

Zerg gameplay video

Posted in Blizzard, Starcraft 2, Starcraft 2 News, Starcraft 2 Units, Starcraft 2 Zerg, Starcraft 2 strategy, Starcraft 2 video on July 4th, 2008

Here’s a Zerg gameplay video… There should be zerglings as well as the new Banelings!

Starcraft board game

Posted in Blizzard, Starcraft 2, Starcraft 2 News, Starcraft 2 strategy on August 24th, 2007

We had a WOW TCG and now we have a Starcraft board game. Thinking about it, I’m much more interested in a strategic board game… Here’s the details:

Three powerful alien races battle for control of the galaxy. Whether you choose to lead the versatile Terran, mysterious Protoss, or voracious Zerg, in StarCraft: The Board Game you’ll command an army like no other in the universe!

Once again, Fantasy Flight Games brings one of the world’s best-loved computer games to your tabletop. Players take control of the Protoss, Terran, or Zerg and battle across multiple worlds. True to the StarCraft legacy, each of the three races features a unique and distinctive play style, and the inclusion of two distinct factions for each race allows up to six players to compete for galactic dominance at a time.

Including a total of over 180 plastic figures and dozens of unit types, StarCraft: The Board Game features an innovative modular board consisting of planets of varying sizes which guarantees a new experience each and every game. An exciting card-driven combat system allows players to modify and upgrade their faction with a wealth of powerful technologies. Players can unleash a Zergling rush, use powerful Protoss shields to halt an enemy invasion, or even send cloaked Ghosts out to guide nuclear missiles to their target.

Terran tech tree

Posted in Blizzard, Starcraft 2, Starcraft 2 News, Starcraft 2 Terran, Starcraft 2 Units, Starcraft 2 strategy on August 15th, 2007

This is the follow-up to the Protoss tech tree that was exhibited at Blizzcon. Text comes from Gamespot.

Terran tech tree

Of course, basic units like the marine and the medic are back, though you’ll immediately notice the firebat is missing. Other units haven’t been completely removed so much as replaced by new, improved versions. The old goliath mech has given way to the new viking, which acts just like a goliath–until you research and enable its transformation ability, which turns it into a jet that can get it across otherwise impassable barriers. Another unit which has no respect for variable elevation is the reaper, which you hire from a bar with a female night elf dancing on top of it. These mercenaries build almost instantly, since you’re just hiring them instead of training them, and in addition to being able to jump up and down to higher and lower terrain, it can now throw a timed bomb and escape the area before it explodes. We saw a large group of these reapers all throw out bombs at the same time to do massive damage to an enemy base before beating a hasty retreat.

The terrans have quite a bit of air support in Starcraft II, at least as it stands right now. The predator is a new flyer that can only attack other aerial units, but it can also take on an intercept mode where it will attempt to shoot down incoming enemy fire (presumably things like missiles). Everyone’s favorite the battlecruiser is here again, but this time it won’t simply default to the incredibly powerful, single-shot Yamato cannon like it did in the first game. Sure, the Yamato is still here, but this time you’ll get to choose how to specialize each individual cruiser, between the Yamato and the new plasma turrets. The latter will produce a flurried cluster of beams that can decimate ground units, from what we saw of them.

Blizzcon: Call in the Marines

Posted in Blizzard, Starcraft 2, Starcraft 2 Terran, Starcraft 2 Units, Starcraft 2 screenshots, Starcraft 2 strategy on August 4th, 2007

Blizzcon first day is over but not before the Terran marines get their much awaited debut.

Terran MarinesPersonally, I’m not a Terran player. I’ve played Protoss for years and later switched to Zerg (to counter arguments that the Protoss were the “twinky”-est race of the three!). However, let me tell you – I’d love to sink my teeth into some prime Marine ribs. I meant if I were a zergling.

OK, besides the Marines, we have the whole Terran infantry marching: Marines, Reapers, and Ghosts. In the screenshot above there’s even the first infantry support vehicle – the Viking THOR. It’s an improvement of the Goliath (much needed one) and has a much more MECH feel to it.

Compared to the review of the Protoss units, the details are still a bit sketchy with things very much being subject to change. Nevertheless, I’ll try to review each of the new Terran units separately.