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	<title>Diablo 3 &#187; Diablo 3 in the media</title>
	<atom:link href="http://www.maxfreak.com/diablo3/categories/media/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.maxfreak.com/diablo3</link>
	<description>Diablo 3 News: Diablo 3 is official!</description>
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			<item>
		<title>Diablo 3 screenshots</title>
		<link>http://www.maxfreak.com/diablo3/archives/diablo-3-screenshots-2/</link>
		<comments>http://www.maxfreak.com/diablo3/archives/diablo-3-screenshots-2/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 07:12:00 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Diablo 3 News]]></category>
		<category><![CDATA[Diablo 3 gameplay]]></category>
		<category><![CDATA[Diablo 3 in the media]]></category>
		<category><![CDATA[Diablo 3 screenshots]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[dark]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[diablo 3]]></category>
		<category><![CDATA[director]]></category>
		<category><![CDATA[screen]]></category>
		<category><![CDATA[screenshot]]></category>

		<guid isPermaLink="false">http://www.maxfreak.com/diablo3/?p=343</guid>
		<description><![CDATA[Diablo 3&#8217;s official site has been updated with new screenshots. As always this triggers the discussion, if Diablo 3&#8217;s art has taken a new direction, after the previous Art Director was sacked.
I think the new screenshots speak for themselves. They&#8217;re definitely more contrasty and have plenty of dark areas. The outside areas (Act II?) are [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Diablo 3&#8217;s <a href="http://us.blizzard.com/diablo3/">official site</a> has been updated with <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-screenshots-redone/">new screenshots</a>.</strong> As always this triggers the discussion, if Diablo 3&#8217;s art has taken a new direction, after the previous <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-art-director-leaves/">Art Director was sacked</a>.</p>
<p><strong>I think the new screenshots</strong> speak for themselves. They&#8217;re definitely more contrasty and have plenty of dark areas. The outside areas (<a href="http://www.maxfreak.com/diablo2/monst2.shtml">Act II</a>?) are looking similar to Luth Golein, so Blizzard seems to have taken to heart the <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-updated-screenshots/">pleas</a> of their fan base.</p>
<p><img src="http://www.maxfreak.com/diablo3/wp-content/uploads/2010/02/diablo-3-dark.jpg" alt="diablo 3 dark" title="diablo 3 dark" width="500" height="316" class="alignleft size-full wp-image-344" /></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Diablo 3 items</title>
		<link>http://www.maxfreak.com/diablo3/archives/diablo-3-items-2/</link>
		<comments>http://www.maxfreak.com/diablo3/archives/diablo-3-items-2/#comments</comments>
		<pubDate>Sat, 09 Jan 2010 09:13:26 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Diablo 3 News]]></category>
		<category><![CDATA[Diablo 3 gameplay]]></category>
		<category><![CDATA[Diablo 3 humor]]></category>
		<category><![CDATA[Diablo 3 in the media]]></category>
		<category><![CDATA[Diablo 3 rumors]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[diablo 3]]></category>
		<category><![CDATA[items]]></category>
		<category><![CDATA[legendary]]></category>
		<category><![CDATA[rare]]></category>
		<category><![CDATA[unique]]></category>

		<guid isPermaLink="false">http://www.maxfreak.com/diablo3/?p=341</guid>
		<description><![CDATA[Our friends at Diablofans has asked Jay Wilson a question about items, that we all care about:

Will there be items as rare in Diablo III that are as powerful from the start, or will players have to slowly improve the quality of their items, through crafting/runes/other systems?
Jay Wilson: Throughout the history of patches on Diablo [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Our friends at <a href="http://www.diablofans.com/">Diablofans</a></strong> has asked Jay Wilson a question about items, that we all care about:<br />
<strong><br />
Will there be items as rare in Diablo III that are as powerful from the start, or will players have to slowly improve the quality of their items, through crafting/runes/other systems?</strong></p>
<blockquote><p>Jay Wilson: Throughout the history of patches on Diablo II, there were a lot of updates to runewords and they really powerful from when they were introduced. At one time or another though all of the different item types were the most powerful, like unique items were the best, or rare items at some point. </p>
<p>Our general approach for Diablo III is to make sure that every type of item has a place to be useful. For example, maybe we&#8217;ll have a legendary item, which is the new name for our unique items, be the best helm, whereas rares will have the most powerful chest armor, and so on. Having a spread like that will allow for a more varied itemization system we hope.</p></blockquote>
<p><strong>I think we&#8217;ll still be stuck</strong> collecting exotic components but time will tell if Diablo 3 will be like <a href="http://www.maxfreak.com/diablo2/">Diablo 2</a> item-wise.</p>
<p><img src="http://www.maxfreak.com/diablo3/wp-content/uploads/2010/01/diablo-3-item.jpg" alt="diablo 3 item" title="diablo 3 item" width="455" height="544" class="alignleft size-full wp-image-342" /></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Diablo 3 skills animations</title>
		<link>http://www.maxfreak.com/diablo3/archives/diablo-3-skills-animations/</link>
		<comments>http://www.maxfreak.com/diablo3/archives/diablo-3-skills-animations/#comments</comments>
		<pubDate>Sat, 26 Dec 2009 14:05:30 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Diablo 3 News]]></category>
		<category><![CDATA[Diablo 3 gameplay]]></category>
		<category><![CDATA[Diablo 3 humor]]></category>
		<category><![CDATA[Diablo 3 in the media]]></category>
		<category><![CDATA[Diablo 3 screenshots]]></category>
		<category><![CDATA[Diablo 3 videos]]></category>
		<category><![CDATA[animations]]></category>
		<category><![CDATA[diablo 3]]></category>
		<category><![CDATA[GFX]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[skills]]></category>

		<guid isPermaLink="false">http://www.maxfreak.com/diablo3/?p=340</guid>
		<description><![CDATA[Blizzard&#8217;s GFX team has been hard at work re-doing the effects: from the humble magic missile to more serious stuff like the Slow Time skill (Wizard).

It does look very much like the same skill in Starcraft II &#8211; the one that the Protoss mothership had. Anyway, it&#8217;s a fine animation, hopefully the finished game isn&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p>Blizzard&#8217;s GFX team has been hard at work re-doing the effects: from the humble magic missile to more serious stuff like the Slow Time skill (<a href="http://www.maxfreak.com/diablo3/archives/new-diablo-3-class-wizard/">Wizard</a>).</p>
<p><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/dFpG7ApIWdE&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/dFpG7ApIWdE&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></p>
<p><strong>It does look very much</strong> like the same skill in Starcraft II &#8211; the one that the Protoss mothership had. Anyway, it&#8217;s a fine animation, hopefully the finished game isn&#8217;t too heavy&#8230; I don&#8217;t want to upgrade my hardware so I can stop time.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.maxfreak.com/diablo3/archives/diablo-3-skills-animations/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Diablo 3 coming out for consoles?</title>
		<link>http://www.maxfreak.com/diablo3/archives/diablo-3-coming-out-for-consoles/</link>
		<comments>http://www.maxfreak.com/diablo3/archives/diablo-3-coming-out-for-consoles/#comments</comments>
		<pubDate>Tue, 22 Dec 2009 10:18:48 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Diablo 3 News]]></category>
		<category><![CDATA[Diablo 3 gameplay]]></category>
		<category><![CDATA[Diablo 3 in the media]]></category>
		<category><![CDATA[Diablo 3 rumors]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[date]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[diablo 3]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[release]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.maxfreak.com/diablo3/?p=339</guid>
		<description><![CDATA[We have a long time to wait for Diablo 3&#8217;s release so a ton of rumors have gone by. This last one has to do with the possibility of a console version for Diablo 3.
Here&#8217;s what J. Allen Brack has to say:
We just want to make the right game for the right platform.
Think about StarCraft [...]]]></description>
			<content:encoded><![CDATA[<p><strong>We have a <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-release-2011/">long time to wait</a> for <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-release-date/">Diablo 3&#8217;s release</a></strong> so a ton of rumors have gone by. This last one has to do with the possibility of a console version for <a href="http://www.maxfreak.com/diablo3/archives/diablo-3/">Diablo 3</a>.</p>
<p><strong>Here&#8217;s what J. Allen Brack has to say:</strong></p>
<blockquote><p>We just want to make the right game for the right platform.</p>
<p>Think about StarCraft II. Some real-time strategy games have tried to happen on the console. Some of those have been successful, but overall, our experience is that it&#8217;s going to be a better game on the PC, ergo it&#8217;s developed on the PC.</p>
<p>But we&#8217;re a company of gamers. I have two consoles at home. Sam has consoles. We&#8217;re a culture of gamers. We will definitely work on a console game at some point. I have no doubt about that. It&#8217;s just [a matter of] what game. What makes the most sense?</p></blockquote>
<p>Does that mean that Diablo 3 will grace <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-on-playstation-3/">Playstation 3</a> or maybe <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-xbox-360/">Xbox</a>? I don&#8217;t know. But the LAN party days are kinda over, so it makes sense for Blizzard to go for mass appeal.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Diablo 3 deaths</title>
		<link>http://www.maxfreak.com/diablo3/archives/diablo-3-deaths/</link>
		<comments>http://www.maxfreak.com/diablo3/archives/diablo-3-deaths/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 09:24:24 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Diablo 3 News]]></category>
		<category><![CDATA[Diablo 3 gameplay]]></category>
		<category><![CDATA[Diablo 3 humor]]></category>
		<category><![CDATA[Diablo 3 in the media]]></category>
		<category><![CDATA[death]]></category>
		<category><![CDATA[diablo 3]]></category>
		<category><![CDATA[dying]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[mechanic]]></category>

		<guid isPermaLink="false">http://www.maxfreak.com/diablo3/?p=336</guid>
		<description><![CDATA[Dying in Diablo is something of a tradition. I vividly remember my Diablo I corpse runs and my memory is forever etched with images of Duriel trumping over my dead Ice Sorceress in Diablo II.
So what&#8217;s cooking in Blizzard&#8217;s lair when it comes to the death mechanic in Diablo 3? Listen to this:
Before I get [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Dying in Diablo is something of a tradition</strong>. I vividly remember my <a href="http://www.maxfreak.com/diablo/">Diablo</a> I corpse runs and my memory is forever etched with images of Duriel trumping over my dead <a href="http://www.maxfreak.com/diablo2/savegames.shtml">Ice Sorceress</a> in <a href="http://www.maxfreak.com/diablo2/">Diablo II</a>.</p>
<p><strong>So what&#8217;s cooking in Blizzard&#8217;s lair</strong> when it comes to the death mechanic in <a href="http://www.maxfreak.com/diablo3/categories/diablo-3-news/">Diablo 3</a>? Listen to this:</p>
<blockquote><p>Before I get in to what we are doing let me go over some things we want to avoid with a death mechanic. We want to separate being in town and being out on a quest/adventure/dungeon as much as possible. Leaving the safety of a town should not be a decision you take lightly. We don&#8217;t want to remove the sense of suspense and danger by making town something you&#8217;re always going back to pretty much whenever you like.</p>
<p>The intent is to create a greater separation from being in town, and not, and to make your time away from town a lot more tense.</p>
<p>On that same note we also don&#8217;t want to remove the player from the action. Throwing them back to town for every death really breaks up the action, and not in a fun, interesting, or necessary way.</p>
<p>So, with these things in mind we&#8217;ve found that a check point system works really well. Throughout your adventures, and generally at the ends of each &#8220;floor&#8221; of a dungeon your character is saved to a checkpoint. When you die you&#8217;re dropped back at the last checkpoint with a small amount of health, and the rest regenerates slowly. It&#8217;s obviously a very forgiving system as it is. It&#8217;s just too early to put a ton of thought in to what penalties there should be, if any, added on top of it.</p>
<p>Regardless, potential penalties aside, this is the death mechanic we&#8217;re currently using and it&#8217;s working really well so far.</p></blockquote>
<p><strong><br />
OK, so they&#8217;ve borrowed</strong> the last point saved mechanic from any recent game that I&#8217;ve played. Not too original but I&#8217;m not complaining too much either.</p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Diablo 3 delayed why?</title>
		<link>http://www.maxfreak.com/diablo3/archives/diablo-3-delayed-why/</link>
		<comments>http://www.maxfreak.com/diablo3/archives/diablo-3-delayed-why/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 04:59:33 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Diablo 3 News]]></category>
		<category><![CDATA[Diablo 3 in the media]]></category>
		<category><![CDATA[Diablo 3 rumors]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[delay]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[diablo 3]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[WoW]]></category>

		<guid isPermaLink="false">http://www.maxfreak.com/diablo3/?p=330</guid>
		<description><![CDATA[Now, ever since Activision and Blizzard merged, I had a feeling that moneytalk will take over. Sure enough, listen to Activion&#8217;s boss, Bobby Kotick: &#8220;Next Blizzard MMO will have a &#8220;more broad appeal&#8221;&#8230;
I can&#8217;t believe 10+ million subscribers is now considered marginal for a MMO! For some perspective, LOTRO has about 250,000 and Warhammer online [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Now, ever since Activision and Blizzard merged</strong>, I had a feeling that moneytalk will take over. Sure enough, listen to <a href="http://kotaku.com/5359366/activision-boss-next-blizzard-mmo-to-have-more-broad-appeal">Activion&#8217;s boss</a>, Bobby Kotick: &#8220;Next Blizzard MMO will have a &#8220;more broad appeal&#8221;&#8230;</p>
<p><strong>I can&#8217;t believe</strong> 10+ million subscribers is now considered marginal for a MMO! For some perspective, LOTRO has about 250,000 and Warhammer online is seeing a decreasing 300,000 or so.</p>
<p><strong>The other point is</strong> &#8230; how is WoW not appealing enough for everybody? It has purple (gay?) elves, orcs on motorcycles&#8230; it&#8217;s as cartoony as a Disney picture.</p>
<p><strong>It looks like Activision-Blizzard is definitely pursuing</strong> a strategy of attracting the lowest common denominator and putting &#8220;niche&#8221; products like <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-release-2011/">Diablo 3 on the backburner</a>. Just 40 people are working on <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-release-date/">Diablo</a> when the support team for WoW alone is something like 3000?</p>
<p><a href="http://www.maxfreak.com/diablo3/wp-content/uploads/2009/10/orc-choppa.jpg"><img src="http://www.maxfreak.com/diablo3/wp-content/uploads/2009/10/orc-choppa.jpg" alt="orc-choppa" title="orc-choppa" width="500" height="302" class="alignnone size-full wp-image-331" /></a></p>
]]></content:encoded>
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		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Torchlight &#8211; a Diablo clone?</title>
		<link>http://www.maxfreak.com/diablo3/archives/torchlight-a-diablo-clone/</link>
		<comments>http://www.maxfreak.com/diablo3/archives/torchlight-a-diablo-clone/#comments</comments>
		<pubDate>Thu, 22 Oct 2009 06:25:52 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Diablo 3 News]]></category>
		<category><![CDATA[Diablo 3 gameplay]]></category>
		<category><![CDATA[Diablo 3 humor]]></category>
		<category><![CDATA[Diablo 3 in the media]]></category>
		<category><![CDATA[Hellgate London]]></category>
		<category><![CDATA[clone]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[Torchlight]]></category>

		<guid isPermaLink="false">http://www.maxfreak.com/diablo3/?p=333</guid>
		<description><![CDATA[Now, this is the first time I hear about Torchlight, thanks to Shacknews. One look at the screenshot and I could swear it&#8217;s very Diablo-esque. 
Update: Wildgames have Torchlight for just $6.99 &#8211; download it now!
Turns out the team has some Blizzard North veterans like Peter Hu; Erich and Max Schaefer, and some artists. The [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Now, this is the first time I hear about Torchlight</strong>, thanks to <a href="http://www.shacknews.com/featuredarticle.x?id=1210">Shacknews</a>. One look at the <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-screenshots/">screenshot</a> and I could swear it&#8217;s very Diablo-esque. </p>
<p><strong>Update: Wildgames have <a href="http://clickserve.cc-dt.com/link/click?lid=41000000029209568 ">Torchlight</a> for just $6.99 &#8211; <a href="http://clickserve.cc-dt.com/link/click?lid=41000000029209568 ">download it now</a>!</strong></p>
<p><strong>Turns out the team</strong> has some Blizzard North veterans like Peter Hu; Erich and Max Schaefer, and some artists. The best piece of news? You don&#8217;t have to <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-release-2011/">wait till 2011</a> to play it. It&#8217;ll be on <a href="http://store.steampowered.com/app/41500/">Steam</a> in 5 days! </p>
<p><a href="http://www.maxfreak.com/diablo3/wp-content/uploads/2009/10/torchlight-diablo-clone.jpg"><img src="http://www.maxfreak.com/diablo3/wp-content/uploads/2009/10/torchlight-diablo-clone.jpg" alt="torchlight diablo clone" title="torchlight diablo clone" width="500" height="347" class="alignnone size-full wp-image-334" /></a></p>
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]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>Diablo 3 items and inventory</title>
		<link>http://www.maxfreak.com/diablo3/archives/diablo-3-items-and-inventory/</link>
		<comments>http://www.maxfreak.com/diablo3/archives/diablo-3-items-and-inventory/#comments</comments>
		<pubDate>Sat, 17 Oct 2009 03:20:19 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Diablo 3 News]]></category>
		<category><![CDATA[Diablo 3 gameplay]]></category>
		<category><![CDATA[Diablo 3 in the media]]></category>
		<category><![CDATA[Diablo 3 screenshots]]></category>
		<category><![CDATA[backpack]]></category>
		<category><![CDATA[bags]]></category>
		<category><![CDATA[diablo 3]]></category>
		<category><![CDATA[inventory]]></category>
		<category><![CDATA[items]]></category>
		<category><![CDATA[slots]]></category>
		<category><![CDATA[tetris]]></category>

		<guid isPermaLink="false">http://www.maxfreak.com/diablo3/?p=328</guid>
		<description><![CDATA[Blizzard is hard at work figuring out the inventory management. If you compare the screenshots from the initial announcement to the current version, you&#8217;ll see plenty of differences.
Yet, they aren&#8217;t happy with it. Blizzard states:
Inventory management and the systems that surround it are something we&#8217;re obviously interested in, but not something that can really be [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.maxfreak.com/diablo3/wp-content/uploads/2009/10/diablo-3-items.jpg"><img src="http://www.maxfreak.com/diablo3/wp-content/uploads/2009/10/diablo-3-items.jpg" alt="diablo 3 items" title="diablo 3 items" width="200" height="286" class="alignright size-full wp-image-329" /></a><strong>Blizzard is hard at work</strong> figuring out the inventory management. If you compare the <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-screenshots/">screenshots</a> from the initial <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-announcement/">announcement</a> to the current version, you&#8217;ll see plenty of differences.</p>
<p><strong>Yet, they aren&#8217;t happy with it.</strong> Blizzard states:</p>
<blockquote><p>Inventory management and the systems that surround it are something we&#8217;re obviously interested in, but not something that can really be tuned until we have more of the item game fleshed out and tuned itself. It&#8217;s hard to know exactly the best way to handle inventory management when the items, types, pickup frequency, and removal frequency can&#8217;t really be measured with any real accuracy.</p></blockquote>
<p><strong>I hope this doesn&#8217;t mean we get to play item tetris</strong> &#8211; as it was in <a href="http://www.maxfreak.com/diablo2/itemeditor.shtml">Diablo 2</a> with different items taking different number of slots. </p>
<p><strong>At the same time</strong>, Blizzard obviously don&#8217;t want to copy WoW&#8217;s inventory system. Or, Warhammer Online&#8217;s system of different bags filtering different item types. They want to make us THINK about which items we put in the inventory.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Diablo 3 updated screenshots</title>
		<link>http://www.maxfreak.com/diablo3/archives/diablo-3-updated-screenshots/</link>
		<comments>http://www.maxfreak.com/diablo3/archives/diablo-3-updated-screenshots/#comments</comments>
		<pubDate>Sat, 03 Oct 2009 02:24:51 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Diablo 3 News]]></category>
		<category><![CDATA[Diablo 3 gameplay]]></category>
		<category><![CDATA[Diablo 3 humor]]></category>
		<category><![CDATA[Diablo 3 in the media]]></category>
		<category><![CDATA[Diablo 3 screenshots]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[diablo 3]]></category>
		<category><![CDATA[director]]></category>
		<category><![CDATA[screenshots]]></category>

		<guid isPermaLink="false">http://www.maxfreak.com/diablo3/?p=325</guid>
		<description><![CDATA[Remember the big discussion about Diablo 3 getting TOO SUNNY for a Diablo game? The fans had to re-do screenshots in Photoshop just to make their point that a darker Diablo is called for &#8211; no green fields.
In public Blizzard remained adamant about the art direction but since then they have let the Art Director [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Remember the big discussion about <a href="http://www.maxfreak.com/diablo3/archives/diablo-3/">Diablo 3</a></strong> getting TOO SUNNY for a <a href="http://www.maxfreak.com/diablo/">Diablo</a> game? The fans had to <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-screenshots-redone/">re-do screenshots</a> in Photoshop just to make their point that a darker Diablo is called for &#8211; <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-too-cartoony/">no green fields</a>.</p>
<p><strong>In public Blizzard remained adamant</strong> about the art direction but since then they have let the <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-art-director-leaves/">Art Director go</a> and lo and behold &#8211; the updated screenshots look very much LIKE <a href="http://www.maxfreak.com/diablo2/">Diablo 2</a>!</p>
<p><strong>Check out the desert screenshot below</strong> &#8211; I did some minor sharpening in Photoshop but I must say it looks like <a href="http://www.maxfreak.com/diablo2/questsii.shtml">Act II</a> (Lut Gholein). Mercifully, the green grass has been removed and the <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-characters/">characters</a> look dark and desperate!<br />
<a href="http://www.maxfreak.com/diablo3/wp-content/uploads/2009/10/diablo-3-area.jpg"><img src="http://www.maxfreak.com/diablo3/wp-content/uploads/2009/10/diablo-3-area.jpg" alt="diablo 3 area" title="diablo 3 area" width="500" height="333" class="alignright size-full wp-image-326" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Diablo 3 release &#8211; 2011?</title>
		<link>http://www.maxfreak.com/diablo3/archives/diablo-3-release-2011/</link>
		<comments>http://www.maxfreak.com/diablo3/archives/diablo-3-release-2011/#comments</comments>
		<pubDate>Thu, 03 Sep 2009 15:52:31 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Diablo 3 News]]></category>
		<category><![CDATA[Diablo 3 gameplay]]></category>
		<category><![CDATA[Diablo 3 in the media]]></category>
		<category><![CDATA[Diablo 3 rumors]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[diablo 3]]></category>
		<category><![CDATA[release]]></category>
		<category><![CDATA[release date]]></category>

		<guid isPermaLink="false">http://www.maxfreak.com/diablo3/?p=324</guid>
		<description><![CDATA[My worst fears are being confirmed&#8230; Diablo 3 is again on the backburner when it comes to its release.
Blizzard have stated that TWO titles will be released in 2010. One of course, is Starcraft 2. Fair enough, it was announced a long time ago.
The other title due in 2010 is WoW Cataclysm. Blizzard needs to [...]]]></description>
			<content:encoded><![CDATA[<p><strong>My worst fears are being confirmed</strong>&#8230; <a href="http://www.maxfreak.com/diablo3/archives/diablo-launch-in-september/">Diablo 3</a> is again on the backburner when it comes to its <a href="http://www.maxfreak.com/diablo3/archives/diablo-3-release-date/">release</a>.</p>
<p><strong>Blizzard have stated that TWO titles </strong>will be released in 2010. One of course, is <a href="http://www.maxfreak.com/starcraft2/">Starcraft 2</a>. Fair enough, it was <a href="http://www.maxfreak.com/starcraft2/archives/starcraft-2-release-date-confirmed/">announced a long time ago</a>.</p>
<p><strong>The other title due in 2010</strong> is WoW Cataclysm. Blizzard needs to keep the money machine printing. I did freeze my account months ago and I suspect I&#8217;m not the only one.</p>
<p><strong>Here&#8217;s the confirmation from Shacknews:</strong> &#8220;Blizzard CEO Mike Morhaime has confirmed that just-revealed World of Warcraft expansion Cataclysm and StarCraft II are the two titles the company expects to hit in 2010&#8243;.</p>
]]></content:encoded>
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		<slash:comments>32</slash:comments>
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