Archive for the 'Diablo 3 humor' Category

Diablo 3 items

Our friends at Diablofans has asked Jay Wilson a question about items, that we all care about:

Will there be items as rare in Diablo III that are as powerful from the start, or will players have to slowly improve the quality of their items, through crafting/runes/other systems?

Jay Wilson: Throughout the history of patches on Diablo II, there were a lot of updates to runewords and they really powerful from when they were introduced. At one time or another though all of the different item types were the most powerful, like unique items were the best, or rare items at some point.

Our general approach for Diablo III is to make sure that every type of item has a place to be useful. For example, maybe we’ll have a legendary item, which is the new name for our unique items, be the best helm, whereas rares will have the most powerful chest armor, and so on. Having a spread like that will allow for a more varied itemization system we hope.

I think we’ll still be stuck collecting exotic components but time will tell if Diablo 3 will be like Diablo 2 item-wise.

diablo 3 item

Diablo 3 skills animations

Blizzard’s GFX team has been hard at work re-doing the effects: from the humble magic missile to more serious stuff like the Slow Time skill (Wizard).

It does look very much like the same skill in Starcraft II – the one that the Protoss mothership had. Anyway, it’s a fine animation, hopefully the finished game isn’t too heavy… I don’t want to upgrade my hardware so I can stop time.

Diablo 3 deaths

Dying in Diablo is something of a tradition. I vividly remember my Diablo I corpse runs and my memory is forever etched with images of Duriel trumping over my dead Ice Sorceress in Diablo II.

So what’s cooking in Blizzard’s lair when it comes to the death mechanic in Diablo 3? Listen to this:

Before I get in to what we are doing let me go over some things we want to avoid with a death mechanic. We want to separate being in town and being out on a quest/adventure/dungeon as much as possible. Leaving the safety of a town should not be a decision you take lightly. We don’t want to remove the sense of suspense and danger by making town something you’re always going back to pretty much whenever you like.

The intent is to create a greater separation from being in town, and not, and to make your time away from town a lot more tense.

On that same note we also don’t want to remove the player from the action. Throwing them back to town for every death really breaks up the action, and not in a fun, interesting, or necessary way.

So, with these things in mind we’ve found that a check point system works really well. Throughout your adventures, and generally at the ends of each “floor” of a dungeon your character is saved to a checkpoint. When you die you’re dropped back at the last checkpoint with a small amount of health, and the rest regenerates slowly. It’s obviously a very forgiving system as it is. It’s just too early to put a ton of thought in to what penalties there should be, if any, added on top of it.

Regardless, potential penalties aside, this is the death mechanic we’re currently using and it’s working really well so far.


OK, so they’ve borrowed
the last point saved mechanic from any recent game that I’ve played. Not too original but I’m not complaining too much either.

Torchlight – a Diablo clone?

Now, this is the first time I hear about Torchlight, thanks to Shacknews. One look at the screenshot and I could swear it’s very Diablo-esque.

Update: Wildgames have Torchlight for just $6.99 – download it now!

Turns out the team has some Blizzard North veterans like Peter Hu; Erich and Max Schaefer, and some artists. The best piece of news? You don’t have to wait till 2011 to play it. It’ll be on Steam in 5 days!

torchlight diablo clone

Diablo 3 beta map

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You get an email the second Blizzard announce the Diablo 3 beta.


diablo 3 wizardFor those of us impatient enough (isn’t that everyone?), a Diablo III custom map has been released.

You need Warcraft III in order to play it and the map is still in beta. However, I’m really amazed at the graphics – the world editor is indeed powerful enough to change the game completely. It does look like Diablo III.

Download Diablo 3 beta map

P.S. Maybe it was my bad luck with skill selection as a Wizard but even the first wave of zombies proved insurmountable for me!
diablo 3 map

Diablo 3 at Blizzcon 2009

blizzcon diablo 3Remember past Blizzcons when we wondered if that horn is Diablo’s? Or anything else that looked like a clue that Diablo 3 will be announced?

Well, Diablo 3 takes center stage at this Blizzcon! The Barbarian is displayed prominently on the homepage (next to something green looking like a Starcraft II ghost).

OK, a few bullet points about Blizzcon 2009!

  • Tickets will go on sale worldwide on Saturday, May 16 for $125 each
  • Blizzcon 2009 will be held on August 21 and 22 in Anaheim, California
  • You get a unique WoW (non-combat) pet – Grunty the murloc marine
  • Global finals for the 2009 Warcraft III and WoW Arena will be held – finalists get top prize of $25,000 per player

If you’re not able to attend, there’s the poor man’s Blizzcon – live Directv coverage for just $39.95. You do the murloc marine pet, so if you need a green/blue blob around you at all times, make sure you give your hard-earned cash to Blizzard.

Diablo theme park

Blizzard has just announced a theme park contest. If you’ve ever imagined taking a Diablo ride, this is your chance to get acknowledgment for your imagination.
diablo-theme-park

Here’s the theme park contest rules:

What thrills would you seek in the Blizzard Entertainment theme park of your dreams? This is your chance to show us.

We’re challenging you to design and illustrate your own Blizzard Entertainment Theme Park, including roller coasters, water rides, shows, shopping areas, food courts, game areas, patrons, and whatever fantastic attractions you desire.

Submit your original park design by March 30, 2009, and we’ll choose our favorites based on the creativity of the design, artistic technique (including the medium and style), and how your park reflects the lore and spirit of Blizzard Entertainment’s games.


In case you’re wondering
, there is a prize: Wacom Cintiq 12WX Digitizing Tablet, a pair of StarCraft II beta keys, and more.

Diablo 3 out on 09-09-09

Get into the Diablo 3 beta!

You get an email the second Blizzard announce the Diablo 3 beta.


Now, prepare to be surprised by some of the reasoning behind this “news”. Diablo 3 release date has been a hot topic and we’ve all heard the usual Blizzard rhetoric that Diablo 3 will come out WHEN the game is ready.

First, some background: a guy who played Diablo 2 for years got a DOL rune and experimented with it until it crushed the game. He’s got an error message … a series of meaningless numbers. Or are they?

64 69 61 62 6c 6f 20 33 20 20 30 39 2f 30 39 2f 30 39.

So why is this significant in ANY way? OK, this is the geek part: 64 69 61 62 6c 6f 20 33 20 20 30 39 2f 30 39 2f 30 39 is hex for : Diablo 3 09/09/09. That means that if you translate the hexadecimal code, it gives you Diablo 3’s release date.

Now, the critical part. How likely is that Diablo 2 developers knew in advance when Diablo 3 will be released? NOT LIKELY. At the same time, if I were head of development at Blizzard and I was a bit of a numerology freak… I’d pick EXACTLY this date. Why?

Well, it’s pretty obvious.
09-09-09 represents 666 if you turn it upside down. The number of the beast! (cue the Iron Maiden song here)

diablo 3 release date




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