Archive for the 'Diablo 3 links' Category

Diablo 3 launch in September?

diablo 3 release septemberDiablo 3 is available for pre-order already! There’s a site that states there are only 55 days to the release. Here’s the screenshot.

To be honest, this looks like a cheap way for this (unnamed) site to get your pre-order. Now, I’m not saying they’ll grab your money and run… but you’ll be looking at a LOOOOOOONG wait, possibly a year.

That’s the reason I’m not going to post a link to the site. Instead, I suggest you head to Cologne, where the Gamescom is taking place in 20 days. You’ll be able to play Diablo 3 there:

We’re pleased to announce that Blizzard Entertainment will be attending gamescom 2009 in Cologne, Germany next month. We look forward to welcoming old friends and new to our booth, which will feature hands-on gameplay with our upcoming games. Our booth is open to the public from Thursday 20 August until Sunday 23 August.

Anyway, Blizzard aren’t going to launch the game without a beta, so make sure you enter your email in the Diablo 3 beta notification list.

Diablo 3 outdoors persistent

Jay Wilson stated in an interview that dungeons will be randomly generated – in true Diablo tradition. Btw, Jay is Diablo 3 lead designer.

Outdoors will be persistent, however, and will not change from game to game. In other words, you can use landmarks in multiplayer as meeting places. I.e. Meet me by the river ford.

CG: Are the dungeons still going to be randomly generated?

JW: All the dungeons’ layouts are randomly generated. The exteriors are not. We have a new system of adventures that allows us to cut sections out of the terrain to put random — whatever — in there. We can put random terrain, we can put in scripted events — we wanted to add a lot more scripted events into the game.


So expect that outdoor monsters
could be heavily scripted (as the terrain stays constant). They could run to a chest, get a bigger axe and come back.

The other thing I’d like to see in Diablo 3 is getting better, bigger “rogue camps”. Come on, Jay, you can make a city that’s more than 3 houses. Let’s hope that Caldium (picture right) is that city.

Diablo 3 panels at Blizzcon 2008

Tickets for Blizzcon 2008 will be on sale starting next week. So here’s a reason to go and buy one – there will be three panels with developers working on Diablo 3:

Diablo III Class Design
You’ve witnessed the raw physical power of the barbarian and the terrifying alchemy and diseases of the witch doctor. Now you can learn more about these heroes — and see if any other champions emerge to defend the mortal world.

Diablo III Game Design
Get a detailed look at the design and development process behind the visceral gameplay of Diablo III. We’ll explore the influence previous Diablo games have had, as well as the new and exciting features the upcoming sequel has to offer.

Diablo III – Lore and Art
From lore to spell effects, from creature design to quests — sit down with our writers and artists as they discuss the creative process of building Diablo III’s rich world of Sanctuary.




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