Archive for July, 2008

Top 5 differences between Diablo 2 and Diablo 3

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A while back we examined the top 5 differences between Starcraft 2 and Warcraft 3. Now, it’s time to examine the Diablo 3 announcement, the demo and the trailer, as well as all the additional info that has been released by Blizzard.

Here’s the top 5 differences!

1) More color, less darkness
According to lead producer, Keith Lee, Diablo 3 is going to feature more outdoor environments with a lot more colors. Instead of pleasing the core audience though, this move has so outraged gamers that they started an online petition. They want good, old darkness back and the colors out the door!
Diablo 3 screenshot

2) Less monsters, more varied killing
Jay Wilson, lead designer on Diablo 3, states that instead of hack-and-slash through throngs of monster, Diablo 3 players will have to focus on killing fewer but tougher monsters. Things like positioning, skills, and so on will have a greater effect than they did in Diablo 2.

For example, the Berserker monster has a charged up attack that deals massive damage. If you dodge the attack though, the Berserker is left vulnerable. Similar fate awaits the Skeletal Shieldbearers when they drop their shields.

3) Epic heroes, class quests
According to Jay, the new Diablo 3 characters will be more badass than ever before. Judging by the demo, it seems likely that there could be fewer characters but with a lot less overlap than say WoW. Class-specific quests, armor, etc are also in the works.
Diablo 3 screenshot

4) COOP play – large-scale, harder battles
Judging by the demo, it could take four or more characters to kill a boss in Diablo 3. I hope these bosses can be defeated by a single player too (same as Diablo 2 ubers). The coop play will be through Battle.net – it’s not 100% clear whether that will be free (same as Diablo 2).

5) No more potions, less downtime
In order to speed up the game, the designers have removed the massive belts full of potions. Instead, each monster has a chance to drop a red sphere that replenishes health. That means that you can go into combat even when wounded and get healed that way.

There’s more than five differences? Discuss below!




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