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Diablo II Horadric cube recipes

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Cube Recipes to make Potions, Gems and Jewelry

Ingredients Results Testing Comments
3 Partial Rejuvenation Potions 1 Full Rejuvenation Potion Added to D2 with v1.08.
Perfect skull
+ 1 Stone of Jordan
+ 1 Rare Item
High quality Rare of the same item type New recipe from the Expansion, added to D2 with v1.08. (Ilvl 66)*
6 Perfect Skulls + Rare Amulet Rare Amulet This works with any rare item in the game 3x2 or smaller, not just jewelry. Full page of recipe results found here.  (Ilvl = 40)*
6 Perfect Skulls + Rare Ring Rare Ring
3 Perfect Gems + Ring Magical ring. Apparently disabled in v1.09. Any 3 types of perfect gems can be used.  New magical rings/amulets have random modifiers, potentially very good. This formula works with ANY magical item. (Ilvl = 100.)*
3 Perfect Gems + Amulet Magical amulet.
3 Amulets 1 Ring Formula for quality:
  Max Item level = [.75*Clvl]+3
(Do with your highest level character.  Full Affix levels.)
3 Rings 1 Amulet
3 Gems of the same type and grade 1 Gem of the next higher grade Useful way to upgrade gems when you can't find a gem shrine. **
3 health potions + 3 mana potions 1 Partial Rejuv Potion You may use any quality of potions for this one.
3 Health potions + 3 Mana + 1 Gem 1 Full Rejuv Potion You may use any quality of potions and gem for this one.
1 health potion + 1 Strangling Gas potion 1 Antidote Potion You may use any quality of red potion.
Recipes below this are enabled in v1.09 on and off the Realms.  ***
6 Perfect Gems (one of each type except skull) + Amulet Prismatic (16-25% Resist All Prefix) Amulet Nice way to get some resistance on an amulet, if you can't find one any other way. May occur with a random suffix as well.
1 magical ring + 1 perfect emerald + 1 Antidote Potion 1 Jade Ring These all give a ring with 21-30% resistance to the particular element, and can have a suffix as well.  The v1.08 big where the mods would add onto set/unique items at times is apparently fixed.

All now require a perfect gem, and the Lightning ring has changed ingredients, it used to be 1 ring + 2 topaz (any quality).

1 magical ring + 1 perfect ruby + 1 exploding potion 1 Garnet Ring
1 magical ring + 1 perfect sapphire + 1 thawing potion 1 Cobalt Ring
1 magical ring + 1 Perfect topaz + 1 rejuvenation potion 1 Coral Ring

Cube Recipes for Weapons and Armor

Ingredients Results Notes
3 Perfect Gems + 1 magical item (any type) A new magical item of the same item type. Ilvl = 100*. Best used with exceptional items. Items are random, can be better or worse than the ingredients.  (Can not be done with Unique, Rare, Set Items or normal items.)
Perfect skull
+ 1 Stone of Jordan
+ 1 Rare Item
High quality Rare of the same item type Enabled  in v1.09. New recipe from the Expansion, added to D2 with v1.08. Max Ilvl = 60.*
3 Perfect Skulls
+ 1 Stone of Jordan
+ 1 Rare Item
Adds 1 socket to the Rare you use. Enabled  in v1.09. New recipe from the Expansion, added to D2 with v1.08. This adds 1 socket to a Rare helm, shield, weapon, or body armor. Max sockets on any Rare is 1.
6 Perfect Skulls + 1 Rare item A new Rare of the same item type Works with any rare item in the game that has room in the cube. Full page of recipe results found here.   The Ilvl = 40 in v1.08, so limited modifiers are possible. *
1 Axe Class weapon + 1 Dagger Class weapon One stack of Throwing Axes. New Info: Any kind of axe and dagger can be used; "throwing axes" will result, but they are magical in D2X.
1 Spear + 1 Quiver of arrows A stack of Javelins. New Info: Just normal javelins, no matter the ingredients, but they are magical in D2X.  Thanks to Iolair.
2 Quivers of Arrows 1 Quiver of Bolts Can save a trip to town to buy more.
2 Quivers of Bolts 1 Quiver of Arrows
Recipes below this are enabled in v1.09 on the Realms.  ****
Magical small shield + 1 spiked club + 2 skulls Small shield of spikes. *** Any quality skulls may be used; the shield must be magical, rare, unique or a set item.
3 chipped gems
+ 1 Sword
3 Socket Long Sword Any types of chipped gems may be used, and any normal or unique sword (magical and rare don't work).
4 Health Potions + 1 Ruby + 1 non-normal long sword ** Long Sword of the Leech New recipe added in v1.04. Long Sword = 3-19 damage, Leech = 4-7% life steal.  See it here.
1 Diamond + 1 staff + 1 kris + 1 belt 1 Savage Bardiche. Any type of the reagents may be used. "Savage" = +166-180% damage.

Bonus

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