| Ingredients |
Results |
Notes |
| 3 Perfect Gems + 1 magical item (any type) |
A new magical item of the same item type. |
Ilvl = 100*. Best used with exceptional items. Items are random, can be better or worse than the ingredients. (Can not be done with Unique, Rare, Set Items or normal items.) |
Perfect skull
+ 1 Stone of Jordan
+ 1 Rare Item |
High quality Rare of the same item type |
Enabled in v1.09. New recipe from the Expansion, added to D2 with v1.08. Max Ilvl = 60.* |
3 Perfect Skulls
+ 1 Stone of Jordan
+ 1 Rare Item |
Adds 1 socket to the Rare you use. |
Enabled in v1.09. New recipe from the Expansion, added to D2 with v1.08. This adds 1 socket to a Rare helm, shield, weapon, or body armor. Max sockets on any Rare is 1. |
| 6 Perfect Skulls + 1 Rare item |
A new Rare of the same item type |
Works with any rare item in the game that has room in the cube. Full page of recipe results found here. The Ilvl = 40 in v1.08, so limited modifiers are possible. * |
| 1 Axe Class weapon + 1 Dagger Class weapon |
One stack of Throwing Axes. |
New Info: Any kind of axe and dagger can be used; "throwing axes" will result, but they are magical in D2X. |
| 1 Spear + 1 Quiver of arrows |
A stack of Javelins. |
New Info: Just normal javelins, no matter the ingredients, but they are magical in D2X. Thanks to Iolair. |
| 2 Quivers of Arrows |
1 Quiver of Bolts |
Can save a trip to town to buy more. |
| 2 Quivers of Bolts |
1 Quiver of Arrows |
| Recipes below this are enabled in v1.09 on the Realms. **** |
| Magical small shield + 1 spiked club + 2 skulls |
Small shield of spikes. *** |
Any quality skulls may be used; the shield must be magical, rare, unique or a set item. |
3 chipped gems
+ 1 Sword |
3 Socket Long Sword |
Any types of chipped gems may be used, and any normal or unique sword (magical and rare don't work). |
| 4 Health Potions + 1 Ruby + 1 non-normal long sword ** |
Long Sword of the Leech |
New recipe added in v1.04. Long Sword = 3-19 damage, Leech = 4-7% life steal. See it here. |
| 1 Diamond + 1 staff + 1 kris + 1 belt |
1 Savage Bardiche. |
Any type of the reagents may be used. "Savage" = +166-180% damage. |